Member of Technical Staff - Systems (Rust)

LatentWorlds AI Zürich, Switzerland
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About This Role

We're looking for an engineer with deep Rust expertise and strong algorithmic fundamentals to work on performance-critical systems. You'll build the low-level infrastructure that powers real-time robotic perception, planning, and control.

Core Responsibilities

  • Design and implement high-performance systems components in Rust.
  • Build and optimize data structures, algorithms, and computational pipelines for real-time robotics workloads.
  • Own performance-critical paths across the platform, from sensor processing to motion planning.
  • Contribute to the design of safe, concurrent systems that run reliably on embedded and edge hardware.
  • Collaborate with robotics and infrastructure teams to deliver integrated, production-quality solutions.

What We Look For

  • Strong Rust experience in production environments.
  • Deep understanding of algorithms, data structures, and computational complexity.
  • Experience with systems programming -- memory management, concurrency, real-time constraints.
  • Ability to reason about performance at the hardware level (cache behavior, SIMD, memory layout).
  • Track record of shipping reliable, well-tested systems code.

Preferred Qualifications

  • Contributions to notable Rust open-source projects.
  • Experience with robotics, real-time systems, or embedded platforms.
  • Background in competitive programming or algorithmic problem-solving.