Rendering Developer

Sperasoft Erevan, Armenia
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Responsibilities: • Design and develop graphics engine components for PC and consoles

• Implement and optimize rendering systems at both high and low levels • Write clean, efficient, and maintainable C++ code • Drive technical decisions and contribute to rendering architecture • Participate in the full game development cycle — from prototyping to release • Collaborate closely with engineers, artists, game designers, and QA • Mentor and support other engineers when needed