Technical Artist

Sperasoft Erevan, Armenia
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Responsibilities: • Working in collaboration with both engineers and artists to assist, enhance and streamline asset production • Creating tools for asset management within the engine • Creating new shaders and updating existing ones • Optimization of assets, shaders, and pipelines according to the provided hardware specifications • Bug fixing and troubleshooting technical issues • Contributing to the team-oriented environment • Preparing documentation for pipelines and tools