Technical Game Designer

Happy Hour Games Singapore, Singapore
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Responsibilities

  • Design, prototype, and implement gameplay systems, mechanics, and levels using scripting languages or game engines.
  • Collaborate with engineers and artists to ensure design feasibility, performance optimization, and proper implementation of features.
  • Act as the advocate for the product, balancing both player and business needs.
  • Build and manage game data, including balancing systems, progression, and risk/reward loops to support addictive and engaging gameplay.
  • Conduct research and analyze player needs to refine mechanics, focusing on first-time user experience and long-term satisfaction.
  • Troubleshoot design and implementation issues, iterating based on testing and player data.
  • Create and maintain comprehensive documentation—design outlines, diagrams, visual mockups—detailing triggers, interactions, and feature flows.

Requirements

  • Minimum a bachelor's degree in computer science.
  • At least 2 years of working experience as a front-end/ client software engineer.
  • Proficiency in C++ and C#.
  • Comfortable with game engines (Unity/Unreal).
  • Analytical mindset with interest in player behavior and metrics.
  • Highly detail-oriented, with a strong commitment to quality and accuracy across tasks and documentation.
  • Goal oriented, proactive and enthusiastic.
  • Passionate about playing and creating games.

Benefits

  • Supportive Learning Environment.
  • Well-being and Personal Growth.
  • Impactful Work in a Growing Industry.