Technical Game Designer
Apply NowResponsibilities
- Design, prototype, and implement gameplay systems, mechanics, and levels using scripting languages or game engines.
- Collaborate with engineers and artists to ensure design feasibility, performance optimization, and proper implementation of features.
- Act as the advocate for the product, balancing both player and business needs.
- Build and manage game data, including balancing systems, progression, and risk/reward loops to support addictive and engaging gameplay.
- Conduct research and analyze player needs to refine mechanics, focusing on first-time user experience and long-term satisfaction.
- Troubleshoot design and implementation issues, iterating based on testing and player data.
- Create and maintain comprehensive documentation—design outlines, diagrams, visual mockups—detailing triggers, interactions, and feature flows.
Requirements
- Minimum a bachelor's degree in computer science.
- At least 2 years of working experience as a front-end/ client software engineer.
- Proficiency in C++ and C#.
- Comfortable with game engines (Unity/Unreal).
- Analytical mindset with interest in player behavior and metrics.
- Highly detail-oriented, with a strong commitment to quality and accuracy across tasks and documentation.
- Goal oriented, proactive and enthusiastic.
- Passionate about playing and creating games.
Benefits
- Supportive Learning Environment.
- Well-being and Personal Growth.
- Impactful Work in a Growing Industry.